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Games
/ 3 weeks agoUK Government Classifies Video Games Separate From Social Media
The United Kingdom government has officially classified video games as distinct from social media platforms, a move that positions the interactive...
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Games
/ 3 weeks agoSonic lead: AAA studios can learn from indie game developers
Takashi Iizuka, the long time producer of Sega’s Sonic the Hedgehog series, has stated that major game development studios have valuable...
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Games
/ 3 weeks agoEA launches advertising platform for in-game marketing
Electronic Arts, the United States based video game publisher, has announced the launch of EA Advertising, a new platform designed to...
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Games
/ 3 weeks agoSega’s $776 Million Rovio Acquisition Fails to Deliver
Japanese gaming conglomerate Sega Sammy completed its acquisition of Rovio Entertainment, the developer behind the Angry Birds franchise, for $776 million...
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Games
/ 3 weeks agoXbox Game Studios Head and Chief of Staff Depart Microsoft
Two senior leaders at Xbox Game Studios have left the company, according to a report published by The Game Business on...
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Games
/ 4 weeks agoGamesIndustry.biz Summer Party Set for July 15 in Brighton
The GamesIndustry.biz Summer Party is scheduled to take place on Wednesday, July 15, returning to Horatio’s Bar on Brighton Pier. The...
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Games
/ 4 weeks agoAsha Sharma Faces Tough Decisions as Xbox CEO
Asha Sharma, the new Chief Executive Officer of Xbox, is navigating a complex landscape with limited strategic flexibility. According to a...
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Games
/ 4 weeks agoNintendo Limits Multilingual Switch 2 Sales in Japan to Curb Scalpers
Nintendo has introduced purchase restrictions in Japan for the multilingual version of its upcoming Switch 2 console. The move targets scalpers...
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Games
/ 4 weeks agoPlaystack CEO confirms new owner will keep it separate from Fandom
The chief executive of video game publisher Playstack has stated that the company’s acquisition by the owner of Fandom and GameSpot...
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Games
/ 4 weeks agoMaxis developers detail operational challenges behind Spore’s nine year development
A retrospective on Maxis’ creature simulation game Spore has detailed the significant operational challenges that defined its nine year development cycle,...

