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Epic Games Store 2025

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Epic Games Store Reports Record Revenue and User Growth in 2025

Epic Games Store Reports Record Revenue and User Growth in 2025

The Epic Games Store achieved significant growth in 2025, setting new records for user engagement and third-party game sales, according to a year-end performance summary released by Epic Games. The digital storefront reported a 57% year-over-year increase in revenue generated from third-party titles, which surpassed $400 million for the year.

Alongside the substantial revenue jump, the platform also saw its monthly active user count reach a new peak of 78 million in December 2025. Concurrently, the total time users spent playing third-party games on the store increased by 4% compared to the previous year. The store’s catalog now features more than 6,000 available games.

Context and Platform Competition

The Epic Games Store, launched in 2018, has positioned itself as a major competitor in the PC digital distribution market. Its growth strategy has historically included exclusive game releases, a generous revenue share model for developers, and a weekly program of free games for users. These figures for 2025 indicate a strengthening of its market position, particularly in the segment of games not published by Epic itself.

The reported growth in third-party game revenue is a key metric for the platform’s health, as it demonstrates success in attracting both developers and consumers beyond its own first-party offerings like Fortnite. The increase in time spent playing those games suggests deeper user engagement with the broader store ecosystem.

Industry Implications and Developer Relations

The store’s financial model, which offers developers an 88% revenue share compared to the industry-standard 70% on many other platforms, has been a central point of its appeal to game studios. The announced revenue figures for third-party titles suggest this model continues to attract commercial participation. A larger and more engaged user base makes the store a more viable storefront for developers seeking to distribute their PC games.

The expansion of the game library to over 6,000 titles represents a steady increase in content, addressing earlier criticisms about the depth of its catalog compared to more established rivals. A diverse and large library is essential for retaining users and encouraging frequent store visits.

Forward Outlook and Market Position

Based on the released data, the Epic Games Store appears focused on continuing its growth trajectory by expanding its user base, increasing engagement, and attracting more development partners. The company has not announced specific financial targets for 2026, but the trends from 2025 suggest an ongoing effort to capture a larger share of the digital PC gaming market.

Future developments will likely be measured against these newly set benchmarks for monthly active users and third-party sales. The platform’s performance will also be watched in the context of the overall competitive landscape, which includes other major storefronts and subscription services. The continued investment in its store ecosystem indicates Epic Games’ long-term commitment to this segment of its business.

Source: GamesIndustry.biz

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