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Amazon Ends Publishing Deal with Maverick Games

Amazon Ends Publishing Deal with Maverick Games

Amazon Game Studios has terminated its publishing agreement with the independent developer Maverick Games. The decision, confirmed by the company, is part of a strategic shift to concentrate on game projects that more directly utilize Amazon’s internal resources and massive operational scale. This move leaves the future publishing of Maverick’s highly anticipated debut title, an open-world driving game, in question.

Strategic Refocus for Amazon

In a statement, an Amazon Games spokesperson explained the rationale behind ending the partnership. The division is now focusing its efforts on initiatives that leverage what it describes as “Amazon’s unique strengths and scale.” This typically refers to the corporation’s vast cloud computing infrastructure via Amazon Web Services (AWS), its global retail and logistics network, and the integrated entertainment ecosystem surrounding its Prime subscription service and Twitch streaming platform.

This strategic pivot suggests Amazon Game Studios is prioritizing projects where it can exert maximum control and integrate its technology from the ground up. The company’s recent publishing efforts have included titles like “New World” and “Lost Ark,” which are supported by live-service models and benefit from deep integration with Amazon’s platforms.

Impact on Maverick Games’ Project

Maverick Games, a studio founded by veterans from Playground Games known for the “Forza Horizon” series, announced its first project in early 2023. The studio described it as a “premium open-world driving game” that aims for a strong narrative focus. The publishing agreement with Amazon was seen as a significant boost, providing financial backing, marketing muscle, and technical support for the ambitious title.

The dissolution of this deal represents a major setback for the fledgling studio. While development is reported to continue, Maverick Games must now secure a new publishing partner to bring the game to market. This process can involve lengthy negotiations and potentially alter the game’s scope, release timeline, or platform strategy.

Broader Industry Context

This development occurs during a period of significant consolidation and strategic reevaluation across the video game industry. Many large platform holders and publishers are scrutinizing projects for profitability and strategic alignment more closely than in previous years. Independent studios, even those staffed by renowned talent, face increasing challenges in securing stable, long-term publishing deals for big-budget projects.

Amazon’s own journey in game development has been marked by high-profile cancellations and shifts in strategy. The closure of its earlier internal studios and the cancellation of a “Lord of the Rings” MMO signaled a move away from purely internal development toward a mix of internal projects and selective third-party publishing. The end of the Maverick deal may indicate a further narrowing of that external publishing focus.

Next Steps and Industry Reactions

Industry observers will be watching closely to see how Maverick Games navigates this challenge. The studio’s pedigree and the announced concept for its game will likely attract interest from other publishers. However, the current economic climate makes finding a replacement deal of similar magnitude a considerable undertaking.

For Amazon Game Studios, the focus will remain on its announced pipeline, which includes the “Throne and Liberty” MMO and other internal projects. The company is expected to continue its strategy of pursuing games that can be deeply intertwined with its broader technology and services ecosystem. The long-term implications for Amazon’s willingness to partner with external, narrative-driven AAA studios remain unclear.

Source: GamesIndustry.biz

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