Schell Games, the studio known for developing the “I Expect You to Die” series and co-developing the upcoming “Among Us 3D,” has reportedly conducted a round of staff layoffs. The news emerged on Tuesday, August 25th, 2026, via industry sources, marking a significant shift for the Pittsburgh-based virtual reality developer.
The reported reduction in workforce was first publicized through a screenshot shared by industry outlet GamesIndustry.biz. While the total number of affected employees has not been officially disclosed, sources familiar with the situation indicate that multiple departments within the studio have been impacted. The layoffs appear to affect both production and administrative roles, though specific numbers remain unconfirmed at this time.
Founded in 2002 by Jesse Schell, the company has been a prominent figure in the virtual reality gaming space for over two decades. Schell Games gained widespread recognition for its puzzle-based VR titles, particularly the critically acclaimed “I Expect You to Die” series, which has sold millions of copies across major VR platforms. The studio has also contributed to the development of “Among Us 3D,” a third-person adaptation of the hit social deduction game, which has generated substantial anticipation within the gaming community.
Industry Context and Market Pressures
The layoffs come during a period of sustained turbulence within the video game industry. Throughout 2026, numerous studios have faced significant downsizing as companies grapple with rising development costs, shifting consumer spending habits, and a contraction in venture capital funding for interactive entertainment projects. The VR sector, in particular, has experienced volatility, with hardware adoption rates plateauing and several high-profile projects failing to meet commercial expectations.
Schell Games has not yet released a formal public statement regarding the reported job cuts. However, internal communications reportedly cited the need for “operational efficiency” and “strategic refocusing” as primary reasons for the restructuring. The company had previously expanded its workforce significantly in 2023 and 2024, capitalizing on increased interest in virtual reality following the release of several new headset models.
Project Status and Future Commitments
The immediate impact on the studio’s active projects remains unclear. Development on “Among Us 3D,” a partnership with Innersloth, is reportedly ongoing, but any potential delays have not been officially announced. The company also continues to provide support for its existing VR titles, including live service updates and downloadable content for the “I Expect You to Die” series.
Industry analysts note that the layoffs at Schell Games may signal a broader recalibration across the VR development sector. Several other major VR-focused studios have similarly announced workforce reductions in recent months, suggesting that the market is undergoing a phase of consolidation. Developers are increasingly reallocating resources toward multiplatform releases and projects with broader commercial appeal, moving away from VR-exclusive strategies that characterized the earlier part of the decade.
Employee Support and Transition
While official severance terms have not been publicized, departing staff members have taken to professional networking platforms to announce their availability for new opportunities. Several former employees with expertise in VR development, game design, and production management have begun seeking positions at other studios. Industry recruiting firms have noted a potential talent pipeline from the Pittsburgh area, where Schell Games has maintained its headquarters, drawing on the region’s growing technology sector.
Pittsburgh’s local tech community has expressed concern over the layoffs, given the studio’s role as one of the region’s largest dedicated game development employers. The city has been working to position itself as a hub for interactive media, and the contraction at Schell Games could have broader implications for local hiring and talent retention.
Looking Ahead
Observers expect Schell Games to issue an official statement in the coming days, potentially outlining the scope of the restructuring and any planned adjustments to its project portfolio. The company may also provide clarity on the release timeline for “Among Us 3D,” which had been tentatively projected for a late 2027 launch. For now, the studio’s leadership has remained silent on the reports, while affected employees and industry stakeholders await formal confirmation and details on next steps.
Source: GamesIndustry.biz